Interactive Storytelling is a long-term endeavour to implement systems that will create dynamic narratives with which the user can interact. For instance, imagine that you are watching a 3D version of a classical play and that, by interfering with the action, you eventually alter its ending (possibly towards a happier one).
VIRTUAL ILLUSION finding convergence within Film and Virtual Reality through Storytelling Emotions.
Narrative is one of the fundamental means by which we organize, explain and understand our own experiences. Aspects of narrative play a central role in our learning, our communication, our social interaction, our arts and our recreation. Why, then, isn't the structure of human-computer interaction designed to exploit our common orientation towards narrative?
LIQNAR investigation is motivated by fundamental ideas from narrative theory and looks to provide computational models of interaction useful across a wide range of applications including
- computer-mediated communication
- collaboration and social interaction